Abstract:
The animation and game industry belongs to a new type of cultural industry with high integration of culture and technology. Under the "Economy-Technology-Society" three-dimensional framework, the paper firstly makes comparative analysis of the American computer animation industry, the UK game industry and Japanese AGC industry.Then, it further explains in detail the inner working mechanism and main characteristics of Disney-style animation industry development model of America, publisher-oriented game industry development model of UK and integrated AGC industry development model of Japan.On this basis, it makes a horizontal comparison and analysis of animation and game industry of the three countries, summarizes the main experience which has significance for development of China's animation and game industry.